Art In Transit: Winter 2005 – Present
Producer, Artist: Founded and city-wide, $10,000+ public art display
program, coordinating funding, publicity, display schedule, and message
integrity with 31 artists and 3 major organizations. Organized multiple
traditional and non-traditional gallery displays.
NDC Health: Summer 2003 - Present
Flash Animator, Interactive Designer: Designing rapid
prototypes of engaging educational Flash animations and lessons for
nation-wide education of employees and customers. Working
closely with educational and technical team for high-speed development of
lessons and proprietary tools. Developing
comprehensive training programs for education of industry professionals in
major pharmacy chains.
Demiurge Studios: Summer 2002
Animator: Enveloped and
animated high-detail primary characters for PS2 demo of the Unreal engine,
including visemes and facial emotions. Integrated
work with other team members with eye towards character and consistency,
using 3D Studio Max.
Social Robot Project: Spring 2000 - Summer 2001
Creative Designer, Animator, Writer: Developed character personality through
dialogue and 3-D animation using proprietary, UNIX-based animation and
scripting software. Worked with project leaders,
providing creative input for overall visual and interactive feel of
character.
Building Virtual Worlds: Spring2000 – Winter 2000, Summer 2001
Texture Mapper,
Writer, Animator: Worked in small groups with programmers and modelers
to develop interactive virtual reality worlds and stories, at Carnegie
Mellon’s Entertainment Technology
Center. Developed settings, characters, and interactions for short
stories while animating using proprietary software.
The Camarilla: Autumn 1996 – Winter 2004
Global Setting Advisor, Regional and
Venue Storyteller: Developed
stories, plots, and rules sets for worldwide live action role-playing game,
working in conjunction with international teams of assistant storytellers.
Created global history and setting for specific character types, with a
focus on creating rich story potential for all players. Directed story for
East Central Region of the United States, overseeing plot arcs and actions
of dozens of players and storytellers across seven states in person and
online.
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